Movies That Were So Bad They Had To Cancel The Sequel

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 Movies That Were So Bad They Had To Cancel The Sequel



No one has higher hopes than the studio when it comes to a movie's franchise potential. If they sense a feature could be the start of something major, they might even green light a follow-up before the film even hits theaters, and in some cases—such as these films—those sequel plans are embarrassingly canned.


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Independence Day: Resurgence




It took 20 years for Independence Day to get its first sequel, but Independence Day: Resurgence was expected to be the first of three planned follow-up films that would continue Roland Emmerich's holiday-centric alien invasion story. The original movie was a box office smash and earned mostly favorable reviews; sadly, Resurgence was too little, too late.


The movie was slammed by critics for being an elaborate but ultimately empty spectacle, and while it wasn't an intergalactic bomb at the ticket booth, its lackluster receipts didn't indicate much audience interest in the movie or its potential sequels, and its franchise potential fizzled. There's still some hope for those who'd like to see the future of the series (which would see some of its heroes on a new space adventure); according to Emmerich, he and the studio are at least considering turning to the small screen to carry out the next ID4 adventure. But it hardly looks like the blockbuster franchise it was poised to be.


The Amazing Spider-Man 2


Sony planned to produce four installments in its rebooted Amazing Spider-Man franchise, but after the second one failed to impress reviewers and returned lackluster domestic box office results, the studio decided to hand the keys to the character over to Marvel for 2017's Spider-Man: Homecoming, which saw the studios sharing control—and Tom Holland stepping into Spidey's suit.


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Battleship






Hopes were very high for Battleship. So high, in fact, that Universal Pictures invested millions in other Hasbro Games titles like Clue and Candyland so that they could become the de facto board-game-to-cinema provider—sort of how Marvel and Lucasfilm have offered endless adaptation property potentials for Disney. However, it was a $220 million wash for the studio, as Battleship decidedly sunk with critics and audiences alike.


Director Peter Berg placed the blame on stiff competition, in particular Marvel's The Avengers. But the fact that it was derided for drowning all plot potential in a sea of formulaic action sequences didn't convince audiences to hop aboard the ride either. Battleship was set up to be a studio tentpole, but after it was torpedoed with bad reviews and dismal ticket sales, Universal quietly docked those plans—and several other Hasbro-based pics they'd been banking on have failed to set sail.


Divergent: Allegiant



Even the Veronica Roth faithful were turned off by the third installment of the Divergent book series. The trilogy closer received grimmer reviews than its predecessors from readers who were disappointed at its hectic conclusion. So when Lionsgate announced they'd be dividing the final adaptation installment into two films, the collective eye-rolling among Divergent fans was intense.


The first two Divergent installments weren't built for critics, so it didn't matter that they weren't lapped with praise or prestige; they still earned enough money to justify carrying on with the franchise, so Allegiant was greenlit. However, the third film was an unmitigated disaster on all fronts, earning laughingstock status with critics and barely bringing in half of what Insurgent did at the box office. The production budget on the would-be final installment, Ascendant, was immediately slashed, the director jumped ship, and after the studio revealed they'd turn to television to produce the final chapter, several cast members bowed out.


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Several months after its originally slated release date for Ascendant passed by, Lionsgate announced a new plan to develop Divergent's final leg as a TV series with Starz, but without its original initiates onboard to finish the dystopian saga, it hardly qualifies as a true sequel.


The Mortal Instruments: City of Bones




The successes of Twilight and The Hunger Games made popular YA novels hot in Hollywood—and Sony Screen Gems seemed poised to capitalize by adapting Cassandra Clare's The Mortal Instruments: City of Bones, with plans to follow with the second installment, City of Ashes. Unfortunately for the studio, the film was a disaster with critics and audiences, earning back just above half of its production costs in domestic sales. The producers cited script incompletion as the reason for the sequel's delay, but the series ended up starting over on the small screen via Freeform's Shadowhunters.

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